About Processing.js
Processing.js is an open programming language for people who want to program
images, animation, and interactions for the web without using Flash or Java
applets. Processing.js uses Javascript to draw shapes and manipulate images on
the
HTML5 Canvas
element. The code is light-weight, simple to learn and makes an ideal tool for
visualizing data, creating user-interfaces and developing web-based games.
Processing.js is explicitly developed for browsers that support the HTML5
Implementing Processing.js in Flash or Silverlight is not recommended as Java
already occupies the browser-plug-in space for this library. For users wishing
to run Processing.js in Silverlight, see
Paul Irish's Silverlight
implementation. Using
Explorer
Canvas with Processing.js typically results in unusable frame-rates for
moderately complex visualizations.
The Processing language was created by
Ben
Fry and
Casey Reas. It evolved from ideas
explored in the Aesthetics and Computation Group at the MIT Media Lab and was
originally intended to be used in a Java run-time environment. In the Summer of
2008,
John Resig ( inventor of jQuery ), ported
the 2D context of Processing to Javascript for use in web pages. Much like the
native language, Processing.js is a community driven project, and continues to
grow as browser technology advances.
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